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There are some people who dislike this disjointed storytelling style, such as those found in transmedia properties, so these types of games may just not be enjoyable for them.
999: Nine Persons, Nine Hours, Nine Doors and Virtue's Last Reward director Kotaro Uchikoshi spoke of his attempts at harnessing the player's experience and perception of a game's story during multiple playthroughs.
But when playing dating sims you are actually being quizzed on how much you know about a particular character you’re after, either learned through attentiveness or knowledge of tropes.
Approaching the games in this manner leaves one much less disappointed when they don’t deliver a true vicarious romance experience.
It’s a troubling view of human relations in general but it’s one that simple gameplay mechanics can handle.
So now we come upon the quantum conundrum of dating sims.
Another hurdle I see people experience when starting out playing dating sims is that they spread themselves too thin.
They shop around like they would when playing a Bio Ware game, interacting with all the different available characters for too long and find they are suddenly railroaded along a generic path that usually results in a normal ending where you don't kiss anyone, or worst-case-scenario: a harsh death.
It isn't a good game because it’s hilarious to date pigeons, it's a good game because of what it does to you after you become attached to all the pigeons and then play again one last time in order to "fulfill the promise." The epilogue is the real story.While the tools offered by these games tacitly encourage narrative manipulation, such as skipping of prior-read text, jumping directly to decision points, massive amounts of save slots, gallery completion percentages, and new game plus content, unfortunately the user experience design isn't there to train someone completely new to this experience.And this is where us in the West run into misconceptions about the depth of these games.The first ending many people experience when playing notorious pigeon dating sim Hatoful Boyfriend involves being ambushed by ninjas for "failing to display sufficient intimacy with the birds." You are unceremoniously killed and brought back to the main menu to start over from the beginning or are forced to resume from an earlier save point.Dating simulation games like Hatoful Boyfriend most often take the form of visual novels, interactive text adventures with images and animations accompanying the branching story.